Unreal Engineer [Contract]
Nov 2024 - Jan 2026
Working on Avatar Client, AI model integration, pixel streaming, networking systems, devops + automation, UI, audio processing, and bugfixing. </br> Helped lead company toward acquisition by Luma AI.
Project Overview
from official website
We've created a new generation of video agents — expressive, emotionally aware, and skillful at navigating complex conversations. Whether coaching, interviewing, or supporting someone through a tough moment — they're capable, memorable, and remarkably human.
Job Overview
One of the three Unreal engineers working on the project. Working with veteran talent, including directly under the cofounder of Naughty Dog ~ Andy Gavin.
It's a startup, so generalist mindset and adaptability are huge.
I joined and initially helped with the build infrastructure + UI structure / tooling. Developed automation tooling, scaling for multi-platform release cycles on win/linux. Handled all unreal side logic for deploying to pixel streaming, resolving linux conflicts. I started expanding the work I was doing and moving into the cognitive behavioral, AI prompting side of the system.